if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. It's a pretty genuine tradeoff, not to mention it's annoying to listen to most game sounds muffled. Points added: +2 Many argue that players can remove the Out of shape trait as long as they exercise regularly and increase their fitness. All trademarks are property of their respective owners in the US and other countries. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Plus the fact that each of them gives you 10 whole points to spend on skills is wild. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. Create an account to follow your favorite communities and start taking part in conversations. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. Most persist. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. In particular it allows you to get away with medium-to-low strength. Leveling farming is kinda easy, just read a farming book and collect the crops. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. I always like to see how other peoples play styles since the game is so customizable. Description: Increases the chance of scratches, lacerations or bites breaking the skin. Negative Traits : r/projectzomboid - reddit Can I Survive in Project Zomboid with ALL the NEGATIVE Traits? | Ep 1 Also prevents you from using the radio for weather/helicopter event warnings. I dont like smoker cause I hate micromanaging smokes, but if you dont mind it its pretty good too. All Project Zomboid Traits Ranked - msn.com The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. What pacifist actually does is lower the experience gain for weapon-related skills. Slow Healer (doesn't really matter; also don't get hurt), High Thirst (water is trivial unless you have month-long drought), Underweight (just gorge yourself on perishable food before the power goes out), Smoker (this is a positive trait disguised as a negative one), Prone to Illness (free points; just don't sit out in the rain naked for hours), Hearty Appetite (food isn't much of a problem and you need to eat enough calories to maintain a healthy weight anyway), Conspicuous (it makes you more likely to be spotted, but zombies are doing lots of spot checks anyway so it doesn't matter much), Weak Stomach (you shouldn't be eating bad food regardless, so this is free points), Short Sighted (it's broken and only decreases your foraging radius), Cowardly (unless you're going up against giant hordes panic isn't really an issue, and Beta Blockers are plentiful), Slow Reader (it's annoying but not bad, you just spend more time fast-forwarding in your base). Too expensive take hiker instead. Yes. The critical chance of attacks is capped between 10% and 90%. It's not just easy, but the benefit isn't a big deal. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Just confirming what you stated about keen hearing. Panic while performing first aid isnt really an issue. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. Want an overweight lumberjack? But even then, you dont have to read books too often when you are leveling your character. Go right ahead! Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. No brainer. Maintenance is great though. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. Remember now, try the sledgehammer then post your questions. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Negative Traits That Can Go Away :: Project Zomboid General Discussions Reduces risk of getting a cold by 90%! Prone to illness makes you more likely to get a cold but outdoorsman makes you less likely to get and cold and you're something like 90% less likely to get scratched on a tree which also covers thin skinned. If you're an experienced driver with a PC that can run the game well you are simply NEVER going to die to Speed Demon, and the increase in acceleration speeds up gameplay; particularly when it comes to towing. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. 3- Depends on how you want to play. Possibly the best perk you can take. Also makes vehicles louder. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. -1 Fitness. Feeble, weak - by training strength. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Athletic 5; Strong 3. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. This trait would be a hard sell even as a negative. Never found a lack of food to be an issue personally. Expensive, prevents you from taking slow healer, mostly useless. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Under the hood . The Best Traits In Project Zomboid Probably gonna go back and alter some things. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Join. In order to start playing, your points must have a total of 0. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. That fire officer + underweight combo is pretty awesome. It can be rather annoying having a character only stressing out any time you go into a tight. I think speed demon also increases your gas consumption so thats yet another reason not to take it. It doesn't make it trash, but it does make it weaker than many people thought. Increases fuel consumption by 100%. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Don't take it if you're planning on using an axe as a main weapon. Best of all you get a whole 6 points at your disposal to spend. Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. Every traits related to weight and fitness/strenght can evolve/go away. All rights reserved. You can test this all out using the debug mode of PZ. and our The effects of this trait will eventually get better and better as you play through the game. Traits are positive and negative bonuses that you can apply to your character in Project Zomboid. Getting into a zombie's line-of-sight is almost always a bad idea, so this perk hurts newer players a lot more than it hurts experienced players. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. The 10 Best Negative Traits in Project Zomboid - Build 41 This perk isnt working at all as of the time im writing this, so its free points. Its that easy. Fitness is essential if you enjoy living. What are traits in Project Zomboid? Skills - PZwiki One tiny mistake and the character youve had for a few in-games weeks/months is gone and so are your skills. Im not sure why you rate hiker and gardener so highly. First Aider: also easy 1/5. Can be overcome when you build up your stealth skills. Allows you to detect zombies behind you at a greater distance. Best character builds in Project Zomboid | Rock Paper Shotgun Useful skill, but its hard to justify spending 5 points on this. Not very useful, prevents you from taking prone to illness which is a very good negative trait to take. Brave Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. 2- Not directly harmful, but either a bit too expensive or too situational to be worth using. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. First aid is useless. Runner: 3/5. Long-term, these traits can be great for getting some of the good traits. Detrimental. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Anything that increases endurance loss will probably get you killed. Both fitness and strength are very hard to level up. And disease can be avoided by spacing out crops. Otherwise, 5 free points. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. As these two are pretty similar to each other i thought id bring them both under the same category. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. How good this is, is up to you. It makes the low speed torque of vehicles almost completely vanish. Not worth it, dexterous is too useful, and the 400% transfer rate is insane. Though all of them are useful in their own ways, the following traits are the best to pick up. New comments cannot be posted and votes cannot be cast. Farming isnt too difficult to level, either. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. Description: Stress and unhappiness decrease after smoking tobacco. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Being even drowsy drastically reduces your melee damage output.