You become immune to fire damage, but gain weakness to cold and holy damage. Pathfinder: Wrath of the Righteous - Enhanced Edition, This item has been removed from the community because it violates Steam Community & Content Guidelines. Option 3 +2, whenever the wielder of this weapon is paralysed, staggered, stunned, petrified, or entangled, they suffer the weapons damage and immediately remove such an effect. Whenever this weapon confirms a critical hit against an outsider, the outsider has to pass a fortitude saving throw (DC 25) or suffer the plane distortion effect, for 1d4 rounds. Option 1 +3, whenever the wielder casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round. The affected creature suffers 1d4 unholy damage for each scorch. Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Pathfinder: Wrath of the Righteous Mythic Path Abilities Guide, Pathfinder: Wrath of the Righteous Secret Ending (Ascension Achievement Guide), Pathfinder: Wrath of the Righteous Enigma Puzzle Solution. (Thanks, Haaru.). Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. Option 1 Whenever the wearer of this ring deals sneak attack damage for the first time in a fight against an enemy, that enemy becomes filled with paranoia. Each hit any of these weapons deals additional 3d6 unholy damage. Option 2 +2 enhancement bonus to strength. Option 3 +5, axiomatic, whenever the wielder lands a hit against a new enemy, it marks it with Obedience. Whenever this weapon confirms a critical hit against an outsider, the outsider has to pass a fortitude saving throw (DC 25) or suffer the plane distortion effect, for 1d4 rounds. (Shows as a flail, even if choosing a club. This item will only be visible to you, admins, and anyone marked as a creator. Option 1 +3, deals 2d6 damage instead of standard weapon damage, the type of damage is bludgeoning, piercing and slashing simultaeonously. The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of . Effects dont stack. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. x4 bus timetable peterborough to corby how to import functions from another python file in jupyter notebook; the string s is initially empty the following can be performed on a any number of times super singer senior season 7 all episodes; log2 fold change negative solidsquad download; curtain rod brackets ikea Option 1 +2 enhancement bonus to wisdom, summoned elementals gain 50 additional hitpoints. Option 2 mental perfection +4, whenever the wearer casts a 9th level spell, all enemies in a 30 feet radius must pass a will saving throw (DC 30) or become unable to cast any spells for 1 round. Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage. Option 2 You bound a part of your soul to the ring. The amulet also increases the DC of spells with sonic descriptor you cast by 2. Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. Option 1 Once per day, whenever your HP falls below 0, your HP is restored by twice your character level, and the ring summons 1d4+2 undead skeletal champions around you for 2 minutes. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. When this effect ends, the first attack the wearer makes suffers -4 penalty to attack and damage roll, as well as caster level checks to overcome spell resistance (if needed). Option 1 +3, whenever the wielder lands the first hit in a round against an enemy, that enemys consciousness and love to all life awaken. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. Option 1 Once per day, whenever your HP falls below 0, your HP is restored by twice your character level, and the ring summons 1d4+2 undead skeletal champions around you for 2 minutes. In this guide it should be noted that some of the relics arent rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. Option 1 +3, whenever the wielder casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round. $28.99. If you're on the Lich path, you can raise her and add her to your party. Pathfinder: Wrath of the Righteous All Restored Crusader Relics Guide Posted on September 22, 2021 For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. Option 1 +2 enhancement bonus to constitution. Instead it deals (1d6 + 1 per two caster levels) points of damage. Other Pathfinder Wrath of the Righteous Guides: Unique Items List; Cheats (Trainer and Mod) Secret Ending; All Pathfinder WotR Guides; Unique Items List. At the start of every combat, all enemies in a 50 feet range around the wearer must pass a will saving throw (DC 32) or become confused for 2 rounds. Option 1 +3, extra 1d10 holy damage on critical hit, 2d10 is x3 multiplier, 3d10 if x4 multplier. If a marked creature dies, a will-o-wisp (CR 8) appears for 10 minutes or until a new will-o-wisp will be created, this will-o-wisp will try to heal and support your characters. Whenever a creature hits them with a melee attack, that creature suffers 1d6 piercing damage. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. This weapon also has an 18-20 critical threat range. Option 2 Whenever you cast an ear piercing scream spell, the damage it deals is no longer limited to to 5d6. Required fields are marked *, Commentdocument.getElementById("comment").setAttribute("id","a12acad173dbdb18ec855259cd8a535c");document.getElementById("f756645e86").setAttribute("id","comment"), All Restored Crusader Relics in Pathfinder Wrath of the Righteous. Option 2 +3, unholy, whenever the wielder lands a hit, the enemy must pass a will saving throw (DC 20) or their armor is sundered for 1d3 rounds. Bardiche/Sling Staff/Trident (Same effects across all three weapons) . And strange to see a former thief and a street urchin wearing the shining armor of Iomedae's paladin. However, after this the ally dies again. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. In the west room, loot Ultimate Predator; in the east room, loot Elven Notes and Belt of Incredible Dexterity +4. Handaxe/Battle Axe/Great Axe (same effects across all three weapons). If demon already summoned, heals for 1d8+5 and +1. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. Affected creature becomes more fragile, getting -2 penalty to AC. Option 2 +4, whenever the wearer is hit, gain fast healing 1 (stacks up to 10) until the end of combat. This effect stacks up to 3 times and persists for 1d4 rounds. If the number of scorches reaches 5, the enemy starts bleeding and these scorches become tainted. If you successfully land an attack of opportunity, the enemy must pass a fortitude saving throw (DC 17) or become paralysed for one round. You can choose one creature at a time to concentrate on a pulsating beat of its heart. Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. Option 2 +5, flaming burst, whenever the wielder lands a first hit against a new enemy, the enemy must pass a fortitude saving throw (DC 32) or catch on cursed fire which makes it unable to cast spells for 1d3 rounds. Option 1 +2, Radiant, whenever you confirm a critical hit you absorb part of magical essence, dispelling one random spell up to 5th level on the target. Option 1 +2, whenever the wielder lands a hit with this shortsword the enemy must pass a reflex saving throw (DC 18), or the wound becomes covered in fine emeralds for 5 minutes. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); All content cited is derived from their respective sources. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. There are a few attack events and enemy armies will come at you, but I have not found as of yet, a hard timer. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. While under this effect, the creature suffers 2d6 positive energy damage for 2 rounds. Pathfinder: Wrath of the Righteous - Season Pass. Whenever the wearer is attacked with a spell, the enemy must pass a Will saving throw (DC 19) or they become nauseated for one round. Option 1 Bugged. The enemy also suffers -2 penalty to all saving throws until the end of combat. Under this effect, the creature starts to hear loud noises, suffering a -2 penalty to attack and damage rolls and AC. Handaxe/Battle Axe/Great Axe (same effects across all three weapons). However, whenever the wearer lands a first hit in melee against a new enemy the target must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. This web also deals 1d6+3 bludgeoning damage each round. For instance, power word kill now will instantly kill all enemies with HP lower than 150 instead of 100. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Option 3 +3, vicious, whenever the wielder of lands a hit on an enemy who doesnt wield a weapon, it must pass a fortitude saving throw (DC 21) or for one round its claws or other natural weapons are deformed, thus suffering -6 damage per attack with natural weapons. Option 1 Bugged. Let's check it out. Is it possible to add the names of the completed items to the list? Maddening Gaze: As a swift action, you can look in a certain direction. Bugged. Option 1 +3, whenever the wielder casts a breath of life spell on an ally, the chosen ally gets +2 bonus to AC, attack, and damage for 1 round. Pathfinder Wrath of the Righteous Unique Shields and Locations. Its sometimes hard for me to connect relics I have created back to the original item on your list. Option 3 +2 enhancement bonus to intelligence. The affected creature suffers 1d4 unholy damage for each scorch. Option 3 +4, keen, whenever the wielder lands a sneak attack with this sai against a new living enemy that enemy is infested with tiny spiders. Contents 1 Journal 2 Walkthrough 2.1 Find the relic that the Defaced Sisters are looking for 2.2 Learn more about the Oculus of Abaddon 2.3 Take the Oculus of Abaddon from Vordakai 2.4 Defeat Vordakai 2.5 Determine the fate of the citizens of Varnhold 2.6 Await further developments Journal " Option 2 +3, whenever you cast the same spell three times in a row, your next spell becomes empowered, as though using the empower spell feat, and maximized, as though using the maximize spell feat. Option 2 +3, +2 morale bonus to dexterity. Option 2 +4, uses intelligence modifier as a damage bonus, you also use your intelligence bonus for attacks instead of strength (Not clear if both intelligence and strength both grant a damage bonus.). It also has to pass a fortitude saving throw (DC 19) or all bludgeoning damage it receives will be multiplied by 1.5 until the end of combat. Each hit any of these weapons deals additional 3d6 unholy damage. Option 1 +2, wielder does +1 bonus damage per dice rolledfor spells with cold descriptor. Option 1 +6 enhancement bonus to charisma and intelligence. Option 1 +4, thundering, whenever the wielder lands a hit with this sai, they gain +1 bonus to damage rolls with this sai until the end of combat. Though the enemy becomes immune to bleeding, they suffer -2 penalty to reflex saving throws. 6250gp,+3, Adamantine,On kill summon demon 1x per fight. Option 3 +3, +3 bonus to saving throws against fear and nauseated condition. Option 3 +3, whenever the wielder lands a hit, it scorches the enemy a bit. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. Option 1 mental perfection +4, allows its wearer to reroll 3 failed saving throws against death effects per day. Whenever this weapon confirms a critical hit against an outsider, the outsider has to pass a fortitude saving throw (DC 25) or suffer the plane distortion effect, for 1d4 rounds. Some of the act 3 relics can be obtained in act 2, but cannot be restored until act 3. Some of the act 3 relics can be obtained in act 2, but cannot be restored until act 3. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 Whenever the wielder of this ammuntion lands a hit, the enemy must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. N/A. Hey, friend! Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). Such mark can only be on 1 target at a time. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. They also gain a +2 circumstance bonus on attack rolls against this target. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. Note that using mods disables Steam achievements. Each round it tries to pass a will saving throw (DC 20) against the effect, if the save was successful the damage is halved. Wrath of the Righteous lets you choose between realtime-with-pause and turn-based combat, and you can switch between the two by pressing T. If you prefer the precision of turn-based but would. Option 2 These glasses are made of very thick crystal. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. Thanks for making it. Posted on October 26, 2021 May 27, 2022 By saadtariq Seelah Quest Guide. It should be noted that some of the relics arent rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. Option 1 Whenever the wielder of this ammuntion lands a first hit against a new enemy, the enemy must pass a will saving throw (DC 32) or suffer 2d4 ability damage to intelligence (doesnt affect creatures with intelligence lower than 3) and become confused for 3 rounds. A new CRPG based on the Pathfinder TTRPG and sequel to Pathfinder Kingmaker! Option 2 Whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Option 2 These glasses are made of very thick crystal. You can choose one creature at a time to concentrate on a pulsating beat of its heart. Valve Corporation. Option 2 All summon spells of 6th level and lower are maximized as though using the maximize spell feat. Proving capable in Kenabres, Pathfinder: Wrath of the Righteous heroes will be given command of the Crusade Army. Pathfinder: Wrath of the Righteous Attacks of Opportunity Explained, Pathfinder: Wrath of the Righteous All Natural Weapon Attacks Guide, Pathfinder: Wrath of the Righteous Basic Combat Tips, Pathfinder: Wrath of the Righteous Reading Benefits, OCTOPATH TRAVELER II Hikari 60k+ Damage, 1hp, 1shot 1vs1 Challenge Setup, Wo Long: Fallen Dynasty 100% Achievement Guide, The Genesis Order: All Secrets Guide (New V0.65). Espaol - Latinoamrica (Spanish - Latin America). Option 1 +4, -2 to attack rolls and constitution, electricty resistance 30. Whenever you or your party members attack using the rapid shot feat, they dont suffer a -2 penalty to attack but gain a +2 bonus to damage instead. It should be noted that some of the relics aren't rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. Option 2 +3, speed, whenever the wielder lands a hit with this sai on a summoned creature, it deals additional 1d12 piercing damage. If you are hit, this bonus resets. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. Option 3 +5, axiomatic, whenever the wielder lands a hit against a new enemy, it marks it with Obedience. A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. 20 units per day. Save my name, email, and website in this browser for the next time I comment. No more wasting time on relic projects hoping you will get some useful item in the end! This effect stacks up to 3 times and persists for 1d4 rounds. The wear also gains a +1 insight bonus to attack rolls against outsiders. (Not clear if both intelligence and strength both grant a damage bonus.). Huge or Gargantuan size. Option 2 +4, whenever the wearer is hit, gain fast healing 1 (stacks up to 10) until the end of combat. Option 2 mental perfection +4, whenever the wearer casts a 9th level spell, all enemies in a 30 feet radius must pass a will saving throw (DC 30) or become unable to cast any spells for 1 round. They also gain a +2 circumstance bonus on attack rolls against this target. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. PATHFINDER: WOTR - The BEST Crusade Mode RELICS in the game! Option 1 +3, extra 1d10 holy damage on critical hit, 2d10 is x3 multiplier, 3d10 if x4 multplier. ), Bardiche/Sling Staff/Trident (Same effects across all three weapons). However, after this the ally dies again. Your email address will not be published. This weapon also has an 18-20 critical threat range. These spiders eat through the flesh dealing 1d6 damage per two wielders levels. While in this state you share an unbreakable bond, while under this effect all members get an additional attack of opportunity per round. Though the enemy becomes immune to bleeding, they suffer -2 penalty to reflex saving throws. (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). Due to the sheer amount of items, I've condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. To obtain it I had to add the relic to my inventory through toybox. Greater rods can be used with spells of 9th level or lower. Option 1 mental perfection +4, allows its wearer to reroll 3 failed saving throws against death effects per day. Option 2 +4 physical perfection, whenever the wearer kills an enemy who had full health with a single hit, all enemies in a 30 feet radius become staggered for 1 round. Greater rods can be used with spells of 9th level or lower. Option 1 +2, +2 scared bonus to fortitude saving throws. Option 2 Whenever the wearer of this shirt kills an enemy with a fire spell, they gain immunity to ability score damage and their mental ability scores are increased by +6 for 3 rounds. If the affected creature failed a save, any creature that is adjacent to it suffers half of the damage. Option 1 Whenever you cast a grease spell, all creatures within the affected area must pass a reflex saving throw or suffer 5d6 acid damage. The relic of Baphomet's fire have been fixed with the gloves. This web also deals 1d6+3 bludgeoning damage each round. Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Ring It is only visible to you. While under this effect, an enemy thats attacking the wearer must pass a reflex saving throw (DC 17) or suffer 3d4 piercing damage. Option 2 +6 enhancement bonus to charisma and intelligence. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Option 2 All summon spells of 6th level and lower are maximized as though using the maximize spell feat. They also gain a +10 competence bonus on lore (nature)skill checks. Option 2 +3, +2 morale bonus to dexterity. The Lost Relic is a quest in Pathfinder: Kingmaker . Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. Look for SarenraeLifeSourceScalemailItem & SarenraeObliteratingLightScalemailItem. Pathfinder: Wrath of the Righteous Walkthrough and Guide, Temple of the Good Hunt walkthrough - Pathfinder: Wrath of the Righteous, Pathfinder: Wrath of the Righteous Guide Home, DLC/The Treasure of the Midnight Isles Tracking, The Dark Pictures Anthology: The Devil in Me. The modified spell also becomes maximized as though using the maximize spell feat. This weapon also has an 18-20 critical threat range. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. Updated: 08 Sep 2021 05:53 Opening is a Quest in Pathfinder: Wrath of the Righteous. If they suffer any electrical damage, the armor becomes infused with electricity: for the next round, the wearers attacks deal additional 1d12 electric damage, and the spells with the electric descriptor they cast become quickened, as though using the Quicken spell feat. 20 units per day. Please see the. Pathfinder: Wrath of the Righteous - The Last Sarkorians. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. If you manage to take over Drezen efficiently, with few losses and morale in the green, the Queen will commend your dedication to . Each round it tries to pass a will saving throw (DC 20) against the effect, if the save was successful the damage is halved. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Option 2 Whenever the wearer of these gloves lands a sneak attack against an enemy, the enemy becomes vulnerable to fire for 1 round and suffers additional 2d6 fire damage. Option 3 +2, whenever the wielder of this weapon is paralysed, staggered, stunned, petrified, or entangled, they suffer the weapons damage and immediately remove such an effect. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Act 3 - First Retriever - Padded Armor/Shirt. The modified spell also becomes maximized as though using the maximize spell feat. The amulet also increases the DC of spells with sonic descriptor you cast by 2. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. Regardless of what you do, you'll get access to the relics (passing the checks will mean a bit of extra XP though). The enemy also suffers -2 penalty to all saving throws until the end of combat. Option 2 +5, made of crystals and be worn by a druid. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. Option 2 You bound a part of your soul to the ring. Option 1 +2, whenever you dont have full HP, anytime you cast a spell on an ally, you gain fast healing 5 for 1d3 rounds. I honestly can't think of a single good bastard sword in Wrath. Option 3 You can activate this ring to create an almost transparent silver lining that connects all party members in a 30 feet area. This effect stacks up to 3 times and persists for 1d4 rounds. Option 1 +2, whenever the wielder lands a hit with this shortsword the enemy must pass a reflex saving throw (DC 18), or the wound becomes covered in fine emeralds for 5 minutes. Option 1 +2, Radiant, whenever you confirm a critical hit you absorb part of magical essence, dispelling one random spell up to 5th level on the target. Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. Bugged. In addition, all party members of the wearer gain a +3 insight bonus to all saving throws against confusion, insanity and domination spells. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. 20d6 damage on first sneak attack per enemy anyone?). 20 units per day. Option 1 The owner can activate this item once per day. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day.Maddening Gaze: As a swift action, you can look in a certain direction. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Option 2 +3, radiant. Option 1 Whenever the wielder of this ammuntion lands a first hit against a new enemy, the enemy must pass a will saving throw (DC 32) or suffer 2d4 ability damage to intelligence (doesnt affect creatures with intelligence lower than 3) and become confused for 3 rounds. Wrath of the Righteous. Option 2 If the companions of the wearer of this ring attack the same target as the wearer, they deal additional 1d6 points of precision damage with each successful melee attack. The first two will have additional quests "Ranhild's Day" and "Unconquered Spirit" for you. It should be noted that some of the relics aren't rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. If you believe your item has been removed by mistake, please contact, This item is incompatible with Pathfinder: Wrath of the Righteous - Enhanced Edition. Multiple applications of this effect dont stack. Opening Information Has same description as the original relic item, no idea what it does if anything.
Geeni Not Supported Webrtc,
Internal Control Questionnaire Advantages And Disadvantages,
Articles P